Update : Fixed some bugs!

This game is made for the Godot Wild Jam # 36

made using Godot 3.3.2

All the shaders are from : www.godotshaders.com

Music and sound effect are from random free website (sorry of i forgot what website)

Controls :

W/A/S/D = move

Pause = esc

Mechanics :

You grow/slower over the time

You pick up gem size decrease, if you pick up Power up Gem size dramatically decrease and give you 3 seconds to kill the enemy

Leave a comment

Log in with itch.io to leave a comment.